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161. The Sabre: Where sails go wrong! - in Test Server Feedback [original thread]
CCP either doesn't force sealed world rules for their ship models or have alpha maps for all of them. I've noticed there are spots on the Raven and Maelstrom that seem to not have any mesh.
- by Zeph Solaris - at 2008.01.06 10:14:00
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162. Player Owned Stargates - in Player Features and Ideas Discussion [original thread]
Titans used to be considered rare and ridiculously expensive. Now, you see alliances starting to build new ones as soon as the blueprint comes out of the oven. These 'ridiculously expensive' stargates would be no different. It's just like level 4 ...
- by Zeph Solaris - at 2008.01.06 10:09:00
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163. Clone Vat/Jump Clone Destruction Needed - in Player Features and Ideas Discussion [original thread]
Self destruct the pod?
- by Zeph Solaris - at 2008.01.06 09:52:00
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164. Petition: Mass ammunition load - in Test Server Feedback [original thread]
I want to be able to set all my guns to fire at once first. My poor f1-f8 keys are gonna die if I keep playing eve.
- by Zeph Solaris - at 2008.01.05 07:58:00
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165. Named faction (or t2) implants - market entries? - in Test Server Feedback [original thread]
Have they even been seeded? I know things like the integrated drones and various new implant sets are in the database on TQ, but I haven't seen a single new thing pop up in Jita local.
- by Zeph Solaris - at 2008.01.04 11:51:00
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166. Real life models of Eve Ships - in Sell Orders [original thread]
I doubt you'd find anything about it infringing on the EULA, but it does infringe on CCP's IP ownership of EVE content.
- by Zeph Solaris - at 2008.01.02 03:58:00
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167. GMs - Move Me Channel - in Test Server Feedback [original thread]
I was podded a couple of days ago and had to slowboat it to FD-. Even in a super-warp raptor it took forever.
- by Zeph Solaris - at 2008.01.01 02:56:00
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168. New 64bit EVE Online client - in Test Server Feedback [original thread]
For a game that just started using the GPU, I cant help but laugh at this thread. Why dont you ask for AA first? At least then EVE would look better.
- by Zeph Solaris - at 2007.12.30 08:04:00
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169. I want to warp close enough to gates to jump! - in Test Server Feedback [original thread]
This often happens to me. I'll click warp to zero and I'll wind up up to 2km off the jump range. Same thing happens to me and stations. It's scary when you are trying to run to a station in a hauler filled with goodies and you end up kilometers ou...
- by Zeph Solaris - at 2007.12.30 08:02:00
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170. The First Pattern Clarc Thread Since Trinity - in EVE General Discussion [original thread]
Your ideas are interesting, but dont work properly with current game mechanics. There would have to be substantial changes to the way EVE is played for this to work properly. As it stands, I think EVE would be broken after this. I like the ideas, ...
- by Zeph Solaris - at 2007.12.27 05:55:00
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171. The Star in the North??? - in EVE General Discussion [original thread]
In Geminate, that star is from the southwest, so it cant be anything fancy from Jove space.
- by Zeph Solaris - at 2007.12.26 07:39:00
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172. Mirror for X-mas - in Test Server Feedback [original thread]
Hey, I just got cybernetics 5 trained on sisi not too long ago. Dont mirror it yet.
- by Zeph Solaris - at 2007.12.26 06:34:00
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173. Torpedo Unfairness - in Test Server Feedback [original thread]
If anything, you should be asking for the ranges to be readjusted for the missions, not the NPC torp range. Those missions where the super-tank BS orbits at 60km is gonna be a real ***** now to do.
- by Zeph Solaris - at 2007.12.26 06:31:00
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174. How to make a rifter in 40 sec with 3d max Christmas message - in EVE General Discussion [original thread]
Originally by: Silent Silar Nice work you did there, May i ask why you are only using 1 perspective while making objects in 3dstudio? I prefer the 4 view window. It is a while tough since i was experimenting with it. I use one perspe...
- by Zeph Solaris - at 2007.12.25 00:51:00
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175. Positioning of guns around POS - in Science and Industry [original thread]
Having them spread out around the grid will force attackers to move to warp in at different points around the shield in order to knock everything out. That's pretty much the only benefit I've found with that sort of setup. It's more of a time-sync...
- by Zeph Solaris - at 2007.12.24 09:09:00
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176. RAT LOOT SUX B.......... !!! - in Test Server Feedback [original thread]
I'm sorry, your crappy drop was balanced by the 15-run Gila BPC my corpmate got a couple days ago. However, if you want to boost loot, I dont mind :p.
- by Zeph Solaris - at 2007.12.24 08:58:00
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177. Possible solution to the jita problem - in EVE General Discussion [original thread]
That wont do anything but cause people to travel longer.
- by Zeph Solaris - at 2007.12.24 00:19:00
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178. [PC] Providence - in Price Checks [original thread]
How much should I sell a Providence for?
- by Zeph Solaris - at 2007.12.23 21:20:00
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179. Trinity - the Blob Wars: with screenshots! - in EVE General Discussion [original thread]
Update your drivers. If it still persists, turn off HDR.
- by Zeph Solaris - at 2007.12.22 19:22:00
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180. Limit number of reseach runs. - in Test Server Feedback [original thread]
Make use of a high sec research POS.
- by Zeph Solaris - at 2007.12.22 19:04:00
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